Shadowrun 5: Beast Spirit Carngull

Ever-hungry scavenger

This is Shadowrun 5 Critter designed by me, numbers you see are applicable in this game.

The Terror of the Alleys. Carngull is representation of nature’s adaptability, strength and relentlessness even in midst of plastic jungle.

Similar to Eileen, this spirit could fall into category of city spirits, as it is drawn to those shamans, which are living within plastic jungle. It might reveal itself even to wilder shamans, but it’s rather unlikely.

Summoning

Carngull can be summoned anywhere in Seattle, where presence of city wildlife was recent. Which is quite broad. Carngull will not respond to calls in clean and sterile corporate facilities, as Sha discovered, it is place where he can’t hear the prayers.

Carngull is lured by daily ritual, which keeps animals on street fed and thriving, and that’s waste of food. Yes, something which would be seen as “anti-nature”, actually keeps devil rats, seagulls, pigeons, stray cats and dogs alive.

To summon this avatar of street beast, shaman needs to have some food on themselves, throw it on ground and step on it. Inside their mind, they have to clear their mind and forget it.

After this is done, Carngull is allured by offering and standard summoning can begin. If successful, filth, street debris, organic matter will start to form into horrific creature with blood red glowing eyes. Ready, to sate it’s hunger.

Force

Personality

Carngull is a beast. Or should we say THE BEAST. He is not stupid though, in higher forms it can outsmart most humans. Most animals which are living on the streets wouldn’t survive long if they wouldn’t be smart.

Carngull is just not aligned with metahuman thinking or customs. He understands, he has thoughts, but rarely finds need to express them. Yes, he can talk.

He loves chasing, he loves hunt, chasing and tracking down the prey. But, also he is patient, not getting bored waiting and guarding till he is said otherwise.

Behavior towards Summoners

Respectful, obedient. Sadly for all, which would want to have conversation or deeper interaction, this is probably not the one. Sha was never able to convince this spirit to hang out with her outside of confines of huntsman/hound. Carngull will obey every command with ferocity and determination, until forced to return back from where he came from.

The City

The city is ecosystem, strange one, but it is. From small bugs to big awakened critters, that stalk the alleyways. Sewers, backstreets, abandoned buildings, cracks in skyscrapers, open cloudy skies. All this is inhabited by creatures of sorts.

Carngull is part of all of them, and he will not abandon them. He made clear to Sha, that he will never cross borders and leave Seattle. Why? Hard to tell, this spirit doesn’t do reasoning, it might be something he chose to.

Distinctive behavior

  • Never leaves Seattle
  • Never stays longer then needs to
  • When banished, services end it switches to Astral Form and runs away. Can be chased.
  • Attacks Insect Spirits without command almost like berserker.

Manifestation

The stench is recognizable. Fur, damp street, dumpsters in back alley and mold of cellars. This is first what people say, they noticed, before they encountered Carngull. It’s also reason why Sha never summons it in her own apartment. Carngull is not only summoned, he is presence in the streets. Hiding in alleys, hearing every beating heart. Many met him, many discarded him as another Beast Spirit, not knowing how impressive he is.

Carngull (Spirit of Beast)

B A R S W L I C EDG ESS M
Initiative
Astral Initiative
Skills
AssensingMAG + INT
Astral CombatMAG + WIL
PerceptionMAG + INT
Unarmed CombatMAG + AGI
PowersAnimal Control, Astral Form, Enhanced Senses (Hearing, Low-Light Vision, Smell), Fear, Materialization, Movement, Sapience
Optional Powers

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